3D Illustration for Analog Devices

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About ADI: Fortune 500 Semiconductor Manufacturer

Project Goals: Standardize 3D illustrations across media

Software Used: Blender, Photoshop

Time Frame: 2 months

Deliverables: Set of guidelines on standards and education program for designers

As Senior Designer at ADI, one of the most time consuming projects for our team was the creation of 3D renderings of each new product. As the demand increased, we realized that it was no longer feasible to keep production in house. We needed to find an outside team of designers that could handle the demand and produce consistent and standardized illustrations. We interviewed and tested a number of firms for consistency, speed, and their ability to adhere to standards.

I learned a lot about developing an education program and creating guidelines. After rounds of back and forth with these firms, I realized the importance of being explicit and concise in our needs and having patience in the process as we went back and forth to hone in on what we wanted and what was most crucial. As the guidelines and education program came together, one of the firms stood out from the pack and we moved forward with educating them on our standards. Below you will see the beautiful work that was produced as a result.

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